Pyrogenesis  trunk
Singleton.h
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1 /* Copyright (C) 2019 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
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8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
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15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_SINGLETON
19 #define INCLUDED_SINGLETON
20 
21 #include "lib/debug.h"
22 
23 /**
24  * Template base class for singletons.
25  *
26  * Usage:
27  * class MyClass : public Singleton<MyClass> {};
28  * MyClass::GetSingleton().MyMethod();
29  *
30  * Modified from http://gamedev.net/reference/articles/article1954.asp
31  */
32 template<typename T>
33 class Singleton
34 {
36 public:
38  {
40  ms_singleton = static_cast<T*>(this);
41  }
42 
44  {
46  ms_singleton = nullptr;
47  }
48 
49  static T& GetSingleton()
50  {
52  return *ms_singleton;
53  }
54 
55  static T* GetSingletonPtr()
56  {
58  return ms_singleton;
59  }
60 
61  static bool IsInitialised()
62  {
63  return ms_singleton != nullptr;
64  }
65 
66 private:
67  static T* ms_singleton;
68 };
69 
70 template <typename T>
71 T* Singleton<T>::ms_singleton = nullptr;
72 
73 #endif // INCLUDED_SINGLETON
static T * GetSingletonPtr()
Definition: Singleton.h:55
~Singleton()
Definition: Singleton.h:43
Singleton()
Definition: Singleton.h:37
static T * ms_singleton
Definition: Singleton.h:67
#define ENSURE(expr)
ensure the expression <expr> evaluates to non-zero.
Definition: debug.h:290
static T & GetSingleton()
Definition: Singleton.h:49
NONCOPYABLE(Singleton)
static bool IsInitialised()
Definition: Singleton.h:61
#define T(string_literal)
Definition: secure_crt.cpp:77
Template base class for singletons.
Definition: Singleton.h:33