Pyrogenesis  trunk
SGUIStyle.h
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1 /* Copyright (C) 2019 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_SGUISTYLE
19 #define INCLUDED_SGUISTYLE
20 
21 #include "ps/CStr.h"
22 
23 #include <map>
24 
25 /**
26  * Contains a list of values for new defaults to objects.
27  */
28 struct SGUIStyle
29 {
30  // Take advantage of moving the entire map instead and avoiding unintended copies.
33  SGUIStyle() = default;
34 
35  std::map<CStr, CStrW> m_SettingsDefaults;
36 };
37 
38 #endif // INCLUDED_SGUISTYLE
MOVABLE(SGUIStyle)
std::map< CStr, CStrW > m_SettingsDefaults
Definition: SGUIStyle.h:35
NONCOPYABLE(SGUIStyle)
SGUIStyle()=default
Contains a list of values for new defaults to objects.
Definition: SGUIStyle.h:28