Pyrogenesis  trunk
SGUIIcon.h
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1 /* Copyright (C) 2021 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_SGUIICON
19 #define INCLUDED_SGUIICON
20 
21 #include "maths/Size2D.h"
22 #include "ps/CStr.h"
23 
24 /**
25  * Icon, you create them in the XML file with root element <setup>.
26  * You use them in text owned by different objects... Such as CText.
27  */
28 struct SGUIIcon
29 {
30  // This struct represents an immutable type, so ensure to avoid copying the strings.
33 
34  SGUIIcon() {}
35 
36  // Sprite name of icon
38 
39  // Size
41 };
42 
43 #endif // INCLUDED_SGUIICON
MOVABLE(SGUIIcon)
Definition: Size2D.h:24
CStr m_SpriteName
Definition: SGUIIcon.h:37
NONCOPYABLE(SGUIIcon)
SGUIIcon()
Definition: SGUIIcon.h:34
Icon, you create them in the XML file with root element <setup>.
Definition: SGUIIcon.h:28
CSize2D m_Size
Definition: SGUIIcon.h:40