18 #ifndef INCLUDED_ICOMPONENT 19 #define INCLUDED_ICOMPONENT 78 #endif // INCLUDED_ICOMPONENT An entity initialisation parameter node.
Definition: ParamNode.h:150
Definition: IComponent.h:32
EComponentTypeId
Definition: Components.h:50
const CSimContext * m_SimContext
Definition: IComponent.h:75
virtual JS::Value GetJSInstance() const
Definition: IComponent.cpp:55
virtual void Serialize(ISerializer &serialize)=0
Serialization interface; see serialization overview.
Definition: ISerializer.h:120
virtual void Init(const CParamNode ¶mNode)=0
static void out(const wchar_t *fmt,...)
Definition: wdbg_sym.cpp:421
Object wrapping an entity_id_t, with a SEntityComponentCache to support fast QueryInterface() / CmpPt...
Definition: Entity.h:79
virtual int GetComponentTypeId() const =0
void(*)(IComponent *) DeallocFunc
Definition: IComponent.h:37
CEntityHandle GetSystemEntity() const
Definition: IComponent.h:56
Contains pointers to various 'global' objects that are needed by the simulation code, to allow easy access without using real (evil) global variables.
Definition: SimContext.h:32
uint8_t u8
Definition: types.h:37
static void RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)
Definition: IComponent.cpp:36
Config::Value_type Value
Definition: json_spirit_value.h:182
Definition: ComponentManager.h:39
static u8 GetSerializationVersion()
Definition: IComponent.h:61
entity_id_t GetEntityId() const
Definition: IComponent.h:54
virtual bool NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const
Returns false by default, indicating that a scripted wrapper of this IComponent is not supported...
Definition: IComponent.cpp:50
void SetEntityHandle(CEntityHandle ent)
Definition: IComponent.h:52
virtual ~IComponent()
Definition: IComponent.cpp:26
virtual void Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize)=0
CEntityHandle GetSystemEntity() const
Definition: SimContext.h:49
const CSimContext & GetSimContext() const
Definition: IComponent.h:58
CEntityHandle GetEntityHandle() const
Definition: IComponent.h:51
entity_id_t GetId() const
Definition: Entity.h:88
virtual void HandleMessage(const CMessage &msg, bool global)
Definition: IComponent.cpp:46
Abstraction around a SpiderMonkey JS::Realm.
Definition: ScriptInterface.h:71
IComponent *(*)(const ScriptInterface &scriptInterface, JS::HandleValue ctor) AllocFunc
Definition: IComponent.h:36
static std::string GetSchema()
Definition: IComponent.cpp:30
u32 entity_id_t
Entity ID type.
Definition: Entity.h:23
void SetSimContext(const CSimContext &context)
Definition: IComponent.h:59
EInterfaceId
Definition: Components.h:39
CEntityHandle m_EntityHandle
Definition: IComponent.h:74
static void RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)
Definition: IComponent.cpp:41
Deserialization interface; see serialization overview.
Definition: IDeserializer.h:34