Pyrogenesis  trunk
ICmpTerritoryDecayManager.h
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1 /* Copyright (C) 2017 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
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9  * 0 A.D. is distributed in the hope that it will be useful,
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11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
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14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_ICMPTERRITORYDECAYMANAGER
19 #define INCLUDED_ICMPTERRITORYDECAYMANAGER
20 
22 
24 {
25 public:
26 
27  virtual void SetBlinkingEntities() = 0;
28 
29  DECLARE_INTERFACE_TYPE(TerritoryDecayManager)
30 };
31 
32 #endif // INCLUDED_ICMPTERRITORYDECAYMANAGER
Definition: IComponent.h:32
virtual void SetBlinkingEntities()=0
#define DECLARE_INTERFACE_TYPE(iname)
Definition: Interface.h:23
Definition: ICmpTerritoryDecayManager.h:23