Pyrogenesis  trunk
ICmpCinemaManager.h
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1 /* Copyright (C) 2017 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
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11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_ICMPCINEMAMANAGER
19 #define INCLUDED_ICMPCINEMAMANAGER
20 
21 #include <list>
22 #include <map>
23 
24 #include "ps/CStr.h"
27 
28 
29 /**
30  * Component for CCinemaManager class
31  * TODO: write description
32  */
33 
35 {
36 public:
37  /**
38  * Adds the path to the path list
39  * @param CCinemaPath path data
40  */
41  virtual void AddPath(const CCinemaPath& path) = 0;
42 
43  /**
44  * Adds the path to the playlist
45  * @param name path name
46  */
47  virtual void AddCinemaPathToQueue(const CStrW& name) = 0;
48 
49  virtual void Play() = 0;
50  virtual void Stop() = 0;
51  virtual void PlayQueue(const float deltaRealTime, CCamera* camera) = 0;
52 
53  /**
54  * Checks the path name in the path list
55  * @param name path name
56  * @return true if path with that name exists, else false
57  */
58  virtual bool HasPath(const CStrW& name) const = 0;
59 
60  virtual void DeletePath(const CStrW& name) = 0;
61 
62  /**
63  * Clears the playlist
64  */
65  virtual void ClearQueue() = 0;
66 
67  virtual const std::map<CStrW, CCinemaPath>& GetPaths() const = 0;
68  virtual void SetPaths(const std::map<CStrW, CCinemaPath>& newPaths) = 0;
69  virtual const std::list<CCinemaPath>& GetQueue() const = 0;
70 
71  virtual bool IsEnabled() const = 0;
72 
73  /**
74  * Sets enable state of the cinema manager (shows/hide gui, show/hide rings, etc)
75  * @param enable new state
76  */
77  virtual void SetEnabled(bool enabled) = 0;
78 
79  DECLARE_INTERFACE_TYPE(CinemaManager)
80 };
81 
82 #endif // INCLUDED_ICMPCINEMAMANAGER
Definition: IComponent.h:32
Definition: CinemaPath.h:55
virtual void SetEnabled(bool enabled)=0
Sets enable state of the cinema manager (shows/hide gui, show/hide rings, etc)
virtual const std::map< CStrW, CCinemaPath > & GetPaths() const =0
virtual void Stop()=0
virtual bool IsEnabled() const =0
virtual void DeletePath(const CStrW &name)=0
Component for CCinemaManager class TODO: write description.
Definition: ICmpCinemaManager.h:34
virtual void AddPath(const CCinemaPath &path)=0
Adds the path to the path list.
Definition: Camera.h:41
#define DECLARE_INTERFACE_TYPE(iname)
Definition: Interface.h:23
virtual void ClearQueue()=0
Clears the playlist.
virtual void SetPaths(const std::map< CStrW, CCinemaPath > &newPaths)=0
virtual const std::list< CCinemaPath > & GetQueue() const =0
virtual void PlayQueue(const float deltaRealTime, CCamera *camera)=0
virtual bool HasPath(const CStrW &name) const =0
Checks the path name in the path list.
virtual void AddCinemaPathToQueue(const CStrW &name)=0
Adds the path to the playlist.
virtual void Play()=0