Pyrogenesis  trunk
ICmpAIInterface.h
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1 /* Copyright (C) 2011 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_ICMPAIINTERFACE
19 #define INCLUDED_ICMPAIINTERFACE
20 
22 
24 {
25 public:
26  /**
27  * Returns a script object that represents the current world state,
28  * to be passed to AI scripts.
29  */
30  virtual void GetRepresentation(JS::MutableHandleValue ret) = 0;
31  /**
32  * Returns a script object that represents the current world state,
33  * to be passed to AI scripts. No caching for initialization
34  */
35  virtual void GetFullRepresentation(JS::MutableHandleValue ret, bool flushEvents) = 0;
36 
37  DECLARE_INTERFACE_TYPE(AIInterface)
38 };
39 
40 #endif // INCLUDED_ICMPAIINTERFACE
Definition: IComponent.h:32
virtual void GetFullRepresentation(JS::MutableHandleValue ret, bool flushEvents)=0
Returns a script object that represents the current world state, to be passed to AI scripts...
Definition: ICmpAIInterface.h:23
virtual void GetRepresentation(JS::MutableHandleValue ret)=0
Returns a script object that represents the current world state, to be passed to AI scripts...
#define DECLARE_INTERFACE_TYPE(iname)
Definition: Interface.h:23