Pyrogenesis  trunk
GUITooltip.h
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1 /* Copyright (C) 2021 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
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12  * GNU General Public License for more details.
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16  */
17 
18 #ifndef INCLUDED_GUITOOLTIP
19 #define INCLUDED_GUITOOLTIP
20 
21 class IGUIObject;
22 class CGUI;
23 
24 #include "maths/Vector2D.h"
25 #include "ps/CStr.h"
26 
28 {
29 public:
31 
32  GUITooltip();
33  void Update(IGUIObject* Nearest, const CVector2D& MousePos, CGUI& GUI);
34 
35 private:
36 
37  void ShowTooltip(IGUIObject* obj, const CVector2D& pos, const CStr& style, CGUI& pGUI);
38  void HideTooltip(const CStr& style, CGUI& pGUI);
39  bool GetTooltip(IGUIObject* obj, CStr& style);
40 
41  int m_State;
42 
46  double m_Time;
47 };
48 
49 #endif // INCLUDED_GUITOOLTIP
CVector2D m_PreviousMousePos
Definition: GUITooltip.h:45
void HideTooltip(const CStr &style, CGUI &pGUI)
Definition: GUITooltip.cpp:145
int m_State
Definition: GUITooltip.h:41
CStr m_PreviousTooltipName
Definition: GUITooltip.h:44
GUI object such as a button or an input-box.
Definition: IGUIObject.h:59
The main object that represents a whole GUI page.
Definition: CGUI.h:60
NONCOPYABLE(GUITooltip)
void Update(IGUIObject *Nearest, const CVector2D &MousePos, CGUI &GUI)
Definition: GUITooltip.cpp:192
bool GetTooltip(IGUIObject *obj, CStr &style)
Definition: GUITooltip.cpp:84
void ShowTooltip(IGUIObject *obj, const CVector2D &pos, const CStr &style, CGUI &pGUI)
Definition: GUITooltip.cpp:98
Definition: Vector2D.h:31
GUITooltip()
Definition: GUITooltip.cpp:77
Definition: GUITooltip.h:27
double m_Time
Definition: GUITooltip.h:46
IGUIObject * m_PreviousObject
Definition: GUITooltip.h:43