Pyrogenesis  trunk
Compress.h
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1 /* Copyright (C) 2020 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
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11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_COMPRESS
19 #define INCLUDED_COMPRESS
20 
21 #include <string>
22 
23 /**
24  * @file
25  * Simple (non-streaming) compression functions.
26  */
27 
28 void CompressZLib(const std::string& data, std::string& out, bool includeLengthHeader);
29 
30 void DecompressZLib(const std::string& data, std::string& out, bool includeLengthHeader);
31 
32 #endif // INCLUDED_COMPRESS
static void out(const wchar_t *fmt,...)
Definition: wdbg_sym.cpp:421
void CompressZLib(const std::string &data, std::string &out, bool includeLengthHeader)
Definition: Compress.cpp:25
void DecompressZLib(const std::string &data, std::string &out, bool includeLengthHeader)
Definition: Compress.cpp:50