Pyrogenesis  trunk
CSoundItem.h
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1 /* Copyright (C) 2012 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_CSOUNDITEM_H
19 #define INCLUDED_CSOUNDITEM_H
20 
21 #include "lib/config2.h"
22 
23 #if CONFIG2_AUDIO
24 
25 #include "CSoundBase.h"
27 
28 class CSoundItem : public CSoundBase
29 {
30 public:
31  CSoundItem();
32  CSoundItem(CSoundData* sndData);
33  virtual ~CSoundItem();
34 
35  void Attach(CSoundData* itemData);
36  bool IdleTask();
37 };
38 
39 #endif // CONFIG2_AUDIO
40 
41 #endif // INCLUDED_CSOUNDITEM_H
42 
Definition: CSoundItem.h:28
Definition: CSoundBase.h:31
Definition: SoundData.h:34
virtual ~CSoundItem()
Definition: CSoundItem.cpp:41
CSoundItem()
Definition: CSoundItem.cpp:29
void Attach(CSoundData *itemData)
Definition: CSoundItem.cpp:66
bool IdleTask()
Definition: CSoundItem.cpp:47