LCOV - code coverage report
Current view: top level - source/simulation2/components - ICmpTurretHolder.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 3 15 20.0 %
Date: 2023-01-19 00:18:29 Functions: 5 20 25.0 %

          Line data    Source code
       1             : /* Copyright (C) 2022 Wildfire Games.
       2             : * This file is part of 0 A.D.
       3             : *
       4             : * 0 A.D. is free software: you can redistribute it and/or modify
       5             : * it under the terms of the GNU General Public License as published by
       6             : * the Free Software Foundation, either version 2 of the License, or
       7             : * (at your option) any later version.
       8             : *
       9             : * 0 A.D. is distributed in the hope that it will be useful,
      10             : * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             : * GNU General Public License for more details.
      13             : *
      14             : * You should have received a copy of the GNU General Public License
      15             : * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             : */
      17             : 
      18             : #include "precompiled.h"
      19             : 
      20             : #include "ICmpTurretHolder.h"
      21             : 
      22             : #include "simulation2/scripting/ScriptComponent.h"
      23             : #include "simulation2/system/InterfaceScripted.h"
      24             : 
      25             : BEGIN_INTERFACE_WRAPPER(TurretHolder)
      26         232 : END_INTERFACE_WRAPPER(TurretHolder)
      27             : 
      28           0 : class CCmpTurretHolderScripted : public ICmpTurretHolder
      29             : {
      30             : public:
      31         232 :     DEFAULT_SCRIPT_WRAPPER(TurretHolderScripted)
      32             : 
      33             :     /**
      34             :      * @return - Correlation between garrisoned turrets (their ID) and which
      35             :      *  turret point they occupy (name).
      36             :      */
      37           0 :     std::vector<std::pair<std::string, entity_id_t> > GetTurrets() const override
      38             :     {
      39           0 :         std::vector<std::pair<std::string, entity_id_t> > turrets;
      40           0 :         std::vector<entity_id_t> entities = m_Script.Call<std::vector<entity_id_t>>("GetEntities");
      41           0 :         for (entity_id_t entity : entities)
      42           0 :             turrets.push_back(std::make_pair(
      43           0 :                 m_Script.Call<std::string>("GetOccupiedTurretPointName", entity),
      44             :                 entity
      45             :             ));
      46             : 
      47           0 :         return turrets;
      48             :     }
      49             : 
      50             :     /**
      51             :      * Correlation between entities (ID) and the turret point they ought to occupy (name).
      52             :      */
      53           0 :     void SetInitEntities(std::vector<std::pair<std::string, entity_id_t>>&& entities) override
      54             :     {
      55           0 :         for (const std::pair<std::string, entity_id_t>& p : entities)
      56           0 :             m_Script.CallVoid("SetInitEntity", p.first, p.second);
      57           0 :     }
      58             : };
      59             : 
      60         116 : REGISTER_COMPONENT_SCRIPT_WRAPPER(TurretHolderScripted)

Generated by: LCOV version 1.13