|
Function Name  |
Hit count  |
CCmpPosition::GetTurrets() |
0 |
CCmpPosition::Deserialized() |
0 |
CCmpPosition::MoveAndTurnTo(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>) |
0 |
CCmpPosition::SetTurretParent(unsigned int, CFixedVector3D const&) |
0 |
CCmpPosition::SetActorFloating(bool) |
0 |
CCmpPosition::UpdateTurretPosition() |
0 |
CCmpPosition::SetConstructionProgress(CFixed<int, 2147483647, 32, 15, 16, 65536>) |
0 |
CCmpPosition::TurnTo(CFixed<int, 2147483647, 32, 15, 16, 65536>) |
0 |
CCmpPosition::GetTurnRate() const |
0 |
CCmpPosition::GetPosition2D() const |
0 |
CCmpPosition::GetTurretParent() const |
0 |
CCmpPosition::GetComponentTypeId() const |
0 |
CCmpPosition::GetPreviousPosition() const |
0 |
CCmpPosition::GetDistanceTravelled() const |
0 |
CCmpPosition::GetPreviousPosition2D() const |
0 |
_GLOBAL__sub_I_CCmpPosition.cpp |
1 |
__static_initialization_and_destruction_0(int, int) |
1 |
CCmpPosition::SetYRotation(CFixed<int, 2147483647, 32, 15, 16, 65536>) |
1 |
CCmpPosition::HandleMessage(CMessage const&, bool) |
1 |
CCmpPosition::SetXZRotation(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>) |
1 |
CCmpPosition::SetHeightRelative(bool) |
1 |
CCmpPosition::GetRotation() const |
1 |
CCmpPosition::MoveOutOfWorld() |
2 |
CCmpPosition::SetHeightFixed(CFixed<int, 2147483647, 32, 15, 16, 65536>) |
2 |
CCmpPosition::IsHeightRelative() const |
2 |
CCmpPosition::Deserialize(CParamNode const&, IDeserializer&) |
3 |
CCmpPosition::SetFloating(bool) |
3 |
CCmpPosition::CanFloat() const |
3 |
CCmpPosition::SetHeightOffset(CFixed<int, 2147483647, 32, 15, 16, 65536>) |
4 |
CCmpPosition::UpdateMessageSubscriptions() |
4 |
CCmpPosition::JumpTo(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>) |
4 |
CCmpPosition::Deallocate(IComponent*) |
6 |
CCmpPosition::UpdateXZRotation() |
6 |
CCmpPosition::Init(CParamNode const&) |
6 |
CCmpPosition::Deinit() |
6 |
CCmpPosition::MoveTo(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>) |
6 |
CCmpPosition::Allocate(ScriptInterface const&, JS::Handle<JS::Value>) |
6 |
CCmpPosition::CCmpPosition() |
6 |
CCmpPosition::~CCmpPosition() |
6 |
CCmpPosition::~CCmpPosition().2 |
6 |
CCmpPosition::IsInWorld() const |
6 |
CCmpPosition::GetPosition() const |
10 |
CCmpPosition::AdvertisePositionChanges() const |
13 |
CCmpPosition::GetHeightOffset() const |
14 |
CCmpPosition::GetInterpolatedTransform(float) const |
15 |
CCmpPosition::GetInterpolatedPosition2D(float, float&, float&, float&) const |
15 |
CCmpPosition::Serialize(ISerializer&) |
18 |
CCmpPosition::GetInterpolatedPositions(CVector3D&, CVector3D&) const |
18 |
CCmpPosition::GetHeightFixed() const |
21 |
CCmpPosition::GetHeightAtFixed(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>) const |
21 |
CCmpPosition::AdvertiseInterpolatedPositionChanges() const |
22 |
CCmpPosition::GetConstructionProgressOffset(CVector3D const&) const |
51 |
RegisterComponentType_Position(CComponentManager&) |
116 |
CCmpPosition::ClassInit(CComponentManager&) |
116 |
CCmpPosition::GetSchema[abi:cxx11]() |
116 |