|
Function Name  |
Hit count  |
CCmpAIManager::Deallocate(IComponent*) |
0 |
CCmpAIManager::SetRNGSeed(unsigned int) |
0 |
CCmpAIManager::Deserialize(CParamNode const&, IDeserializer&) |
0 |
CCmpAIManager::PushCommands() |
0 |
CCmpAIManager::RunGamestateInit() |
0 |
CCmpAIManager::StartComputation() |
0 |
CCmpAIManager::LoadPathfinderClasses(JS::Handle<JS::Value>) |
0 |
CCmpAIManager::TryLoadSharedComponent() |
0 |
CCmpAIManager::LoadUsedEntityTemplates() |
0 |
CCmpAIManager::Init(CParamNode const&) |
0 |
CCmpAIManager::Deinit() |
0 |
CCmpAIManager::Allocate(ScriptInterface const&, JS::Handle<JS::Value>) |
0 |
CCmpAIManager::AddPlayer(std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&, int, unsigned char, std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&) |
0 |
CCmpAIManager::Serialize(ISerializer&) |
0 |
CCmpAIManager::CCmpAIManager() |
0 |
CCmpAIManager::~CCmpAIManager() |
0 |
CCmpAIManager::~CCmpAIManager().2 |
0 |
CAIWorker::SetRNGSeed(unsigned int) |
0 |
CAIWorker::ComputePath(CFixedVector2D const&, CFixedVector2D const&, unsigned short, std::vector<CFixedVector2D, std::allocator<CFixedVector2D> >&) |
0 |
CAIWorker::Deserialize(std::basic_istream<char, std::char_traits<char> >&, unsigned int) |
0 |
CAIWorker::GetCommands(std::vector<CAIWorker::SCommandSets, std::allocator<CAIWorker::SCommandSets> >&) |
0 |
CAIWorker::GetTemplate(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) |
0 |
CAIWorker::LoadScripts(std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&) |
0 |
CAIWorker::PostCommand(int, JS::Handle<JS::Value>) |
0 |
CAIWorker::TraceMember(JSTracer*) |
0 |
CAIWorker::LoadMetadata(Path const&, JS::MutableHandle<JS::Value>) |
0 |
CAIWorker::SCommandSets::SCommandSets(CAIWorker::SCommandSets&&) |
0 |
CAIWorker::SCommandSets::SCommandSets() |
0 |
CAIWorker::SCommandSets::~SCommandSets() |
0 |
CAIWorker::getPlayerSize() |
0 |
CAIWorker::SerializeState(ISerializer&) |
0 |
CAIWorker::UpdateGameState(std::shared_ptr<JSStructuredCloneData> const&) |
0 |
CAIWorker::RunGamestateInit(std::shared_ptr<JSStructuredCloneData> const&, Grid<unsigned short> const&, Grid<unsigned char> const&, std::map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned short, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, unsigned short> > > const&, std::map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned short, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, unsigned short> > > const&) |
0 |
CAIWorker::StartComputation() |
0 |
CAIWorker::UpdatePathfinder(Grid<unsigned short> const&, bool, Grid<unsigned char> const&, bool, std::map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned short, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, unsigned short> > > const&, std::map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned short, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, unsigned short> > > const&) |
0 |
CAIWorker::ComputePathScript(JS::Handle<JS::Value>, JS::Handle<JS::Value>, unsigned short) |
0 |
CAIWorker::PerformComputation() |
0 |
CAIWorker::UpdateTerritoryMap(Grid<unsigned char> const&) |
0 |
CAIWorker::LoadEntityTemplates(std::vector<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, CParamNode const*>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, CParamNode const*> > > const&) |
0 |
CAIWorker::TryLoadSharedComponent() |
0 |
CAIWorker::WaitToFinishComputation() |
0 |
CAIWorker::Init(ScriptInterface const&) |
0 |
CAIWorker::Trace(JSTracer*, void*) |
0 |
CAIWorker::AddPlayer(std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&, int, unsigned char, std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&) |
0 |
CAIWorker::CAIPlayer::Initialise() |
0 |
CAIWorker::CAIPlayer::Run(JS::Handle<JS::Value>, int) |
0 |
CAIWorker::CAIPlayer::Run(JS::Handle<JS::Value>, int, JS::Handle<JS::Value>) |
0 |
CAIWorker::CAIPlayer::InitAI(JS::Handle<JS::Value>, JS::Handle<JS::Value>) |
0 |
CAIWorker::CAIPlayer::CAIPlayer(CAIWorker&, std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&, int, unsigned char, std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&, std::shared_ptr<ScriptInterface>) |
0 |
CAIWorker::CAIPlayer::~CAIPlayer() |
0 |
CAIWorker::DumpImage(std::__cxx11::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&, std::vector<unsigned int, std::allocator<unsigned int> > const&, unsigned int, unsigned int, unsigned int) |
0 |
CAIWorker::Serialize(std::basic_ostream<char, std::char_traits<char> >&, bool) |
0 |
CAIWorker::CAIWorker() |
0 |
CAIWorker::~CAIWorker() |
0 |
CCmpAIManager::GetComponentTypeId() const |
0 |
CAIWorker::HasLoadedEntityTemplates() const |
0 |
_GLOBAL__sub_I_CCmpAIManager.cpp |
1 |
__static_initialization_and_destruction_0(int, int) |
1 |
RegisterComponentType_AIManager(CComponentManager&) |
116 |
CCmpAIManager::ClassInit(CComponentManager&) |
116 |
CCmpAIManager::GetSchema[abi:cxx11]() |
116 |