|
Function Name  |
Hit count  |
| (anonymous namespace)::CreateOverlayTileShaderTechnique(bool) |
0 |
| (anonymous namespace)::AdjustOverlayGraphicsPipelineState(Renderer::Backend::SGraphicsPipelineStateDesc&, bool) |
0 |
| (anonymous namespace)::CreateOverlayOutlineShaderTechnique(bool) |
0 |
| TerrainOverlay::RenderTile(Renderer::Backend::IDeviceCommandContext*, CColor const&, bool) |
0 |
| TerrainOverlay::RenderTile(Renderer::Backend::IDeviceCommandContext*, CColor const&, bool, long, long) |
0 |
| TerrainOverlay::StartRender() |
0 |
| TerrainOverlay::GetTileExtents(long&, long&, long&, long&) |
0 |
| TerrainOverlay::RenderBeforeWater(Renderer::Backend::IDeviceCommandContext*) |
0 |
| TerrainOverlay::RenderTileOutline(Renderer::Backend::IDeviceCommandContext*, CColor const&, bool) |
0 |
| TerrainOverlay::RenderTileOutline(Renderer::Backend::IDeviceCommandContext*, CColor const&, bool, long, long) |
0 |
| TerrainOverlay::EndRender() |
0 |
| TerrainOverlay::TerrainOverlay(CSimContext const&, int) |
0 |
| ITerrainOverlay::RenderOverlaysAfterWater(Renderer::Backend::IDeviceCommandContext*, int) |
0 |
| ITerrainOverlay::RenderOverlaysBeforeWater(Renderer::Backend::IDeviceCommandContext*) |
0 |
| ITerrainOverlay::ITerrainOverlay(int) |
0 |
| ITerrainOverlay::~ITerrainOverlay() |
0 |
| ITerrainOverlay::~ITerrainOverlay().2 |
0 |
| TerrainTextureOverlay::RenderAfterWater(Renderer::Backend::IDeviceCommandContext*, int) |
0 |
| TerrainTextureOverlay::TerrainTextureOverlay(float, int) |
0 |
| TerrainTextureOverlay::GetColor(unsigned long, unsigned char) const |
0 |
| (anonymous namespace)::CreateOverlayTileShaderTechnique(bool)::{lambda(Renderer::Backend::SGraphicsPipelineStateDesc&)#1}::operator()(Renderer::Backend::SGraphicsPipelineStateDesc&) const |
0 |
| (anonymous namespace)::CreateOverlayOutlineShaderTechnique(bool)::{lambda(Renderer::Backend::SGraphicsPipelineStateDesc&)#1}::operator()(Renderer::Backend::SGraphicsPipelineStateDesc&) const |
0 |
| ITerrainOverlay::ITerrainOverlay(int)::{lambda(std::pair<ITerrainOverlay*, int> const&, std::pair<ITerrainOverlay*, int> const&)#1}::operator()(std::pair<ITerrainOverlay*, int> const&, std::pair<ITerrainOverlay*, int> const&) const |
0 |
| ITerrainOverlay::~ITerrainOverlay()::{lambda(std::pair<ITerrainOverlay*, int> const&)#1}::operator()(std::pair<ITerrainOverlay*, int> const&) const |
0 |
| _GLOBAL__sub_I_TerrainOverlay.cpp |
1 |
| __static_initialization_and_destruction_0(int, int) |
1 |