LCOV - code coverage report
Current view: top level - source/ps - Game.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 3 207 1.4 %
Date: 2023-01-19 00:18:29 Functions: 2 21 9.5 %

Function Name Sort by function name Hit count Sort by hit count
CGame::GetPlayerID() 0
CGame::Interpolate(float, float) 0
CGame::SetPlayerID(int) 0
CGame::RegisterInit(JS::Handle<JS::Value>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) 0
CGame::SetTurnManager(CTurnManager*) 0
CGame::ReallyStartGame() 0
CGame::LoadInitialState() 0
CGame::CachePlayerColors() 0
CGame::GetViewedPlayerID() 0
CGame::SetViewedPlayerID(int) 0
CGame::StartVisualReplay(Path const&) 0
CGame::LoadVisualReplayData() 0
CGame::Update(double, bool) 0
CGame::StartGame(JS::MutableHandle<JS::Value>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) 0
CGame::CGame(bool) 0
CGame::~CGame() 0
CGame::GetPlayerColor(int) const 0
CGame::IsGameFinished() const 0
TLS wrapper function for g_ScriptContext 0
_GLOBAL__sub_I_Game.cpp 1
__static_initialization_and_destruction_0(int, int) 1

Generated by: LCOV version 1.13