LCOV - code coverage report
Current view: top level - source/gui/SettingTypes - MouseEventMask.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 2 79 2.5 %
Date: 2023-01-19 00:18:29 Functions: 2 18 11.1 %

          Line data    Source code
       1             : /* Copyright (C) 2022 Wildfire Games.
       2             :  * This file is part of 0 A.D.
       3             :  *
       4             :  * 0 A.D. is free software: you can redistribute it and/or modify
       5             :  * it under the terms of the GNU General Public License as published by
       6             :  * the Free Software Foundation, either version 2 of the License, or
       7             :  * (at your option) any later version.
       8             :  *
       9             :  * 0 A.D. is distributed in the hope that it will be useful,
      10             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             :  * GNU General Public License for more details.
      13             :  *
      14             :  * You should have received a copy of the GNU General Public License
      15             :  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             :  */
      17             : 
      18             : #include "precompiled.h"
      19             : 
      20             : #include "MouseEventMask.h"
      21             : 
      22             : #include "gui/CGUISetting.h"
      23             : #include "lib/tex/tex.h"
      24             : #include "maths/Rect.h"
      25             : #include "maths/Vector2D.h"
      26             : #include "ps/Filesystem.h"
      27             : #include "ps/CacheLoader.h"
      28             : #include "ps/CLogger.h"
      29             : #include "ps/CStr.h"
      30             : #include "scriptinterface/ScriptConversions.h"
      31             : 
      32             : #include <string_view>
      33             : 
      34             : class IGUIObject;
      35             : class IGUISetting;
      36             : 
      37             : namespace
      38             : {
      39           1 :     const std::string MOUSE_EVENT_MASK = "mouse_event_mask";
      40             : }
      41             : 
      42           0 : class CGUIMouseEventMask::Impl
      43             : {
      44             : public:
      45           0 :     virtual ~Impl() = default;
      46             :     virtual bool IsMouseOver(const CVector2D& mousePos, const CRect& objectSize) const = 0;
      47             : };
      48             : 
      49           0 : CGUIMouseEventMask::CGUIMouseEventMask(IGUIObject* owner) : IGUISetting(MOUSE_EVENT_MASK, owner)
      50             : {
      51           0 : }
      52             : 
      53           0 : CGUIMouseEventMask::~CGUIMouseEventMask()
      54             : {
      55           0 : }
      56             : 
      57           0 : void CGUIMouseEventMask::ToJSVal(const ScriptRequest& rq, JS::MutableHandleValue Value)
      58             : {
      59           0 :     Script::ToJSVal(rq, Value, m_Spec);
      60           0 : }
      61             : 
      62           0 : bool CGUIMouseEventMask::DoFromJSVal(const ScriptRequest& rq, JS::HandleValue value)
      63             : {
      64           0 :     CStrW spec;
      65           0 :     if (!Script::FromJSVal(rq, value, spec))
      66           0 :         return false;
      67           0 :     return DoFromString(spec);
      68             : }
      69             : 
      70           0 : CStr CGUIMouseEventMask::GetName() const
      71             : {
      72           0 :     return MOUSE_EVENT_MASK;
      73             : }
      74             : 
      75           0 : bool CGUIMouseEventMask::IsMouseOver(const CVector2D& mousePos, const CRect& objectSize) const
      76             : {
      77           0 :     if (m_Impl)
      78           0 :         return m_Impl->IsMouseOver(mousePos, objectSize);
      79           0 :     return false;
      80             : }
      81             : 
      82           0 : class CGUIMouseEventMaskTexture final : public CGUIMouseEventMask::Impl
      83             : {
      84             : public:
      85             :     static constexpr std::string_view identifier = "texture:";
      86             :     static constexpr size_t specOffset = identifier.size();
      87             : 
      88           0 :     static std::unique_ptr<CGUIMouseEventMaskTexture> Create(const std::string_view spec)
      89             :     {
      90           0 :         std::shared_ptr<u8> shapeFile;
      91           0 :         CCacheLoader loader(g_VFS, L".dds");
      92           0 :         VfsPath sourcePath = VfsPath("art") / L"textures" / L"ui" /
      93           0 :             std::string{spec.substr(specOffset)};
      94           0 :         VfsPath archivePath = loader.ArchiveCachePath(sourcePath);
      95             :         Status status;
      96             :         size_t size;
      97           0 :         if (loader.CanUseArchiveCache(sourcePath, archivePath))
      98           0 :             status = g_VFS->LoadFile(archivePath, shapeFile, size);
      99             :         else
     100           0 :             status = g_VFS->LoadFile(sourcePath, shapeFile, size);
     101           0 :         if (status != INFO::OK)
     102             :         {
     103           0 :             LOGWARNING("Mouse event mask texture not found ('%s')", spec);
     104           0 :             return nullptr;
     105             :         }
     106           0 :         Tex tex;
     107           0 :         if (tex.decode(shapeFile, size) != INFO::OK)
     108             :         {
     109           0 :             LOGERROR("Could not decode mouse event mask texture '%s'", spec);
     110           0 :             return nullptr;
     111             :         }
     112           0 :         if (tex.transform(TEX_DXT | TEX_MIPMAPS) != INFO::OK)
     113             :         {
     114           0 :             LOGERROR("Could not transform texture '%s'", spec);
     115           0 :             return nullptr;
     116             :         }
     117             : 
     118             :         // TODO > would be nice to downscale, maybe.
     119           0 :         if (tex.m_Width == 0 || tex.m_Height == 0)
     120             :         {
     121           0 :             LOGERROR("Mouse event mask texture must have a non-null size ('%s')", spec);
     122           0 :             return nullptr;
     123             :         }
     124             : 
     125           0 :         auto mask = std::make_unique<CGUIMouseEventMaskTexture>();
     126           0 :         mask->m_Width = static_cast<u16>(tex.m_Width);
     127           0 :         mask->m_Height = static_cast<u16>(tex.m_Height);
     128           0 :         mask->m_Data.reserve(mask->m_Width * mask->m_Height);
     129           0 :         for (u8* ptr = tex.get_data(); ptr < tex.get_data() + tex.m_DataSize; ptr += tex.m_Bpp/8)
     130             :         {
     131           0 :             if (tex.m_Bpp == 32)
     132           0 :                 mask->m_Data.push_back(*(ptr + 3) > 0);
     133             :             else
     134           0 :                 mask->m_Data.push_back(*ptr > 0);
     135             :         }
     136             : 
     137           0 :         return mask;
     138             :     }
     139             : 
     140           0 :     virtual bool IsMouseOver(const CVector2D& mousePos, const CRect& objectSize) const override
     141             :     {
     142           0 :         if (m_Data.empty())
     143           0 :             return false;
     144             : 
     145           0 :         CVector2D delta = mousePos - objectSize.TopLeft();
     146           0 :         int x = floor(delta.X * m_Width / objectSize.GetWidth());
     147           0 :         int y = floor(delta.Y * m_Height / objectSize.GetHeight());
     148           0 :         if (x < 0 || y < 0 || x >= m_Width || y >= m_Height)
     149           0 :             return false;
     150             : 
     151           0 :         return m_Data[x + y * m_Width];
     152             :     }
     153             : 
     154             : private:
     155             :     // This uses the bool specialization on purpose for the 'compression' effect.
     156             :     std::vector<bool> m_Data;
     157             :     u16 m_Width;
     158             :     u16 m_Height;
     159             : };
     160             : 
     161           0 : bool CGUIMouseEventMask::DoFromString(const CStrW& Value)
     162             : {
     163           0 :     std::string spec = Value.ToUTF8();
     164           0 :     if (spec == m_Spec)
     165           0 :         return true;
     166             : 
     167             :     // Empty spec - reset the mask and return.
     168           0 :     if (spec.empty())
     169             :     {
     170           0 :         m_Impl.reset();
     171           0 :         return true;
     172             :     }
     173             : 
     174           0 :     if (spec.find(CGUIMouseEventMaskTexture::identifier) != std::string::npos)
     175             :     {
     176           0 :         std::unique_ptr<CGUIMouseEventMask::Impl> newImpl = CGUIMouseEventMaskTexture::Create(spec);
     177           0 :         if (newImpl)
     178             :         {
     179           0 :             m_Impl = std::move(newImpl);
     180           0 :             m_Spec = spec;
     181           0 :             return true;
     182             :         }
     183             :         else
     184           0 :             LOGERROR("Could not create shape for: %s", spec);
     185             :     }
     186             :     else
     187           0 :         LOGWARNING("Unknown clickable shape: %s", spec);
     188           0 :     return false;
     189           3 : }

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