LCOV - code coverage report
Current view: top level - source/gui/ObjectTypes - CText.h (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 0 1 0.0 %
Date: 2023-01-19 00:18:29 Functions: 0 1 0.0 %

          Line data    Source code
       1             : /* Copyright (C) 2021 Wildfire Games.
       2             :  * This file is part of 0 A.D.
       3             :  *
       4             :  * 0 A.D. is free software: you can redistribute it and/or modify
       5             :  * it under the terms of the GNU General Public License as published by
       6             :  * the Free Software Foundation, either version 2 of the License, or
       7             :  * (at your option) any later version.
       8             :  *
       9             :  * 0 A.D. is distributed in the hope that it will be useful,
      10             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             :  * GNU General Public License for more details.
      13             :  *
      14             :  * You should have received a copy of the GNU General Public License
      15             :  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             :  */
      17             : 
      18             : #ifndef INCLUDED_CTEXT
      19             : #define INCLUDED_CTEXT
      20             : 
      21             : #include "gui/CGUISprite.h"
      22             : #include "gui/ObjectBases/IGUIObject.h"
      23             : #include "gui/ObjectBases/IGUIScrollBarOwner.h"
      24             : #include "gui/ObjectBases/IGUITextOwner.h"
      25             : #include "gui/SettingTypes/CGUIString.h"
      26             : 
      27             : /**
      28             :  * Text field that just displays static text.
      29             :  */
      30             : class CText : public IGUIObject, public IGUIScrollBarOwner, public IGUITextOwner
      31             : {
      32           0 :     GUI_OBJECT(CText)
      33             : public:
      34             :     CText(CGUI& pGUI);
      35             :     virtual ~CText();
      36             : 
      37             :     /**
      38             :      * @see IGUIObject#ResetStates()
      39             :      */
      40             :     virtual void ResetStates();
      41             : 
      42             :     /**
      43             :      * @see IGUIObject#UpdateCachedSize()
      44             :      */
      45             :     virtual void UpdateCachedSize();
      46             : 
      47             :     /**
      48             :      * @return the object text size.
      49             :      */
      50             :     CSize2D GetTextSize();
      51             : 
      52             :     virtual const CStrW& GetTooltipText() const;
      53             : protected:
      54             :     /**
      55             :      * Sets up text, should be called every time changes has been
      56             :      * made that can change the visual.
      57             :      */
      58             :     void SetupText();
      59             : 
      60             :     /**
      61             :      * @see IGUIObject#HandleMessage()
      62             :      */
      63             :     virtual void HandleMessage(SGUIMessage& Message);
      64             : 
      65             :     /**
      66             :      * Draws the Text
      67             :      */
      68             :     virtual void Draw(CCanvas2D& canvas);
      69             : 
      70             :     virtual void CreateJSObject();
      71             : 
      72             :     /**
      73             :      * Placement of text. Ignored when scrollbars are active.
      74             :      */
      75             :     CVector2D m_TextPos;
      76             : 
      77             :     CGUISimpleSetting<float> m_BufferZone;
      78             :     CGUISimpleSetting<CGUIString> m_Caption;
      79             :     CGUISimpleSetting<bool> m_Clip;
      80             :     CGUISimpleSetting<CStrW> m_Font;
      81             :     CGUISimpleSetting<bool> m_ScrollBar;
      82             :     CGUISimpleSetting<CStr> m_ScrollBarStyle;
      83             :     CGUISimpleSetting<bool> m_ScrollBottom;
      84             :     CGUISimpleSetting<bool> m_ScrollTop;
      85             :     CGUISimpleSetting<CGUISpriteInstance> m_Sprite;
      86             :     CGUISimpleSetting<CGUISpriteInstance> m_SpriteOverlay;
      87             :     CGUISimpleSetting<CGUIColor> m_TextColor;
      88             :     CGUISimpleSetting<CGUIColor> m_TextColorDisabled;
      89             : };
      90             : 
      91             : #endif // INCLUDED_CTEXT

Generated by: LCOV version 1.13