LCOV - code coverage report
Current view: top level - source/gui - GUISettingTypes.h (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 0 1 0.0 %
Date: 2021-04-16 20:41:45 Functions: 0 0 -

          Line data    Source code
       1             : /* Copyright (C) 2021 Wildfire Games.
       2             :  * This file is part of 0 A.D.
       3             :  *
       4             :  * 0 A.D. is free software: you can redistribute it and/or modify
       5             :  * it under the terms of the GNU General Public License as published by
       6             :  * the Free Software Foundation, either version 2 of the License, or
       7             :  * (at your option) any later version.
       8             :  *
       9             :  * 0 A.D. is distributed in the hope that it will be useful,
      10             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             :  * GNU General Public License for more details.
      13             :  *
      14             :  * You should have received a copy of the GNU General Public License
      15             :  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             :  */
      17             : 
      18             : /*
      19             : This file is used by all bits of GUI code that need to repeat some code
      20             : for a variety of types (to avoid repeating the list of types in half a dozen
      21             : places, and to make it much easier to add a new type). Just do
      22             :         #define TYPE(T) your_code_involving_T;
      23             :         #include "gui/SettingTypes/GUISettingTypes.h"
      24             :         #undef TYPE
      25             : to handle every possible type.
      26             : */
      27             : 
      28             : #ifndef GUITYPE_IGNORE_COPYABLE
      29             : #include "gui/SettingTypes/EAlign.h"
      30             : TYPE(bool)
      31             : TYPE(i32)
      32             : TYPE(u32)
      33             : TYPE(float)
      34             : TYPE(EAlign)
      35             : TYPE(EVAlign)
      36           0 : TYPE(CVector2D)
      37             : #endif
      38             : 
      39             : #ifndef GUITYPE_IGNORE_NONCOPYABLE
      40             : #include "gui/SettingTypes/CGUIList.h"
      41             : #include "gui/SettingTypes/CGUISeries.h"
      42             : TYPE(CGUISize)
      43             : TYPE(CGUIColor)
      44             : TYPE(CGUIList)
      45             : TYPE(CGUISeries)
      46             : TYPE(CGUISpriteInstance)
      47             : TYPE(CGUIString)
      48             : TYPE(CStr)
      49             : TYPE(CStrW)
      50             : #endif

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