LCOV - code coverage report
Current view: top level - source/graphics - MiniMapTexture.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 1 455 0.2 %
Date: 2023-01-19 00:18:29 Functions: 2 22 9.1 %

Function Name Sort by function name Hit count Sort by hit count
(anonymous namespace)::ScaleColor(unsigned int, float) 0
(anonymous namespace)::DrawTexture(Renderer::Backend::IDeviceCommandContext*, Renderer::Backend::IVertexInputLayout*) 0
(anonymous namespace)::MinimapUnitVertex::MinimapUnitVertex() 0
(anonymous namespace)::AddEntity((anonymous namespace)::MinimapUnitVertex const&, VertexArrayIterator<unsigned char [4]>&, VertexArrayIterator<float [2]>&, float, bool) 0
CMiniMapTexture::DrawEntities(Renderer::Backend::IDeviceCommandContext*, float) 0
CMiniMapTexture::CreateTextures(Renderer::Backend::IDeviceCommandContext*, CTerrain const*) 0
CMiniMapTexture::DestroyTextures() 0
CMiniMapTexture::RenderFinalTexture(Renderer::Backend::IDeviceCommandContext*, CLOSTexture&, CTerritoryTexture&) 0
CMiniMapTexture::RebuildTerrainTexture(Renderer::Backend::IDeviceCommandContext*, CTerrain const*) 0
CMiniMapTexture::GetShallowPassageHeight() 0
CMiniMapTexture::UpdateAndUploadEntities(Renderer::Backend::IDeviceCommandContext*, float, double const&) 0
CMiniMapTexture::Render(Renderer::Backend::IDeviceCommandContext*, CLOSTexture&, CTerritoryTexture&) 0
CMiniMapTexture::Update(float) 0
CMiniMapTexture::CMiniMapTexture(CSimulation2&) 0
CMiniMapTexture::~CMiniMapTexture() 0
CMiniMapTexture::CellIconKeyHash::operator()(CMiniMapTexture::CellIconKey const&) const 0
CMiniMapTexture::CellIconKeyEqual::operator()(CMiniMapTexture::CellIconKey const&, CMiniMapTexture::CellIconKey const&) const 0
CMiniMapTexture::UpdateAndUploadEntities(Renderer::Backend::IDeviceCommandContext*, float, double const&)::Cell::Cell() 0
CMiniMapTexture::UpdateAndUploadEntities(Renderer::Backend::IDeviceCommandContext*, float, double const&)::{lambda(CMiniMapTexture::CellIcon const&, CMiniMapTexture::CellIcon const&)#1}::operator()(CMiniMapTexture::CellIcon const&, CMiniMapTexture::CellIcon const&) const 0
CMiniMapTexture::CMiniMapTexture(CSimulation2&)::{lambda(Renderer::Backend::SGraphicsPipelineStateDesc&)#1}::operator()(Renderer::Backend::SGraphicsPipelineStateDesc&) const 0
_GLOBAL__sub_I_MiniMapTexture.cpp 1
__static_initialization_and_destruction_0(int, int) 1

Generated by: LCOV version 1.13