LCOV - code coverage report
Current view: top level - source/collada - StdSkeletons.cpp (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 27 98 27.6 %
Date: 2023-01-19 00:18:29 Functions: 6 20 30.0 %

Function Name Sort by function name Hit count Sort by hit count
(anonymous namespace)::LoadSkeletonBones(_xmlNode*, std::vector<(anonymous namespace)::Bone, std::allocator<(anonymous namespace)::Bone> >&, Skeleton const*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) 0
(anonymous namespace)::AlreadyUsedTargetBone(std::vector<(anonymous namespace)::Bone, std::allocator<(anonymous namespace)::Bone> > const&, int) 0
(anonymous namespace)::Bone::Bone((anonymous namespace)::Bone&&) 0
(anonymous namespace)::Bone::Bone((anonymous namespace)::Bone const&) 0
(anonymous namespace)::Bone::Bone() 0
(anonymous namespace)::Bone::~Bone() 0
Skeleton_impl::Skeleton_impl() 0
Skeleton_impl::~Skeleton_impl() 0
Skeleton::FindSkeleton(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) 0
Skeleton::Skeleton() 0
Skeleton::~Skeleton() 0
Skeleton::GetBoneCount() const 0
Skeleton::GetRealBoneID(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const 0
Skeleton::GetBoneID(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const 0
_GLOBAL__sub_I_StdSkeletons.cpp 1
__static_initialization_and_destruction_0(int, int) 1
(anonymous namespace)::SkeletonMap::SkeletonMap() 2
(anonymous namespace)::SkeletonMap::~SkeletonMap() 2
(anonymous namespace)::LoadSkeletonData(_xmlNode*) 5
Skeleton::LoadSkeletonDataFromXml(char const*, unsigned long, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&) 6

Generated by: LCOV version 1.13