LCOV - code coverage report
Current view:
top level
-
source/collada
- StdSkeletons.cpp
(
source
/ functions)
Hit
Total
Coverage
Test:
0 A.D. test coverage report
Lines:
27
98
27.6 %
Date:
2023-01-19 00:18:29
Functions:
6
20
30.0 %
Function Name
Hit count
(anonymous namespace)::LoadSkeletonBones(_xmlNode*, std::vector<(anonymous namespace)::Bone, std::allocator<(anonymous namespace)::Bone> >&, Skeleton const*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
0
(anonymous namespace)::AlreadyUsedTargetBone(std::vector<(anonymous namespace)::Bone, std::allocator<(anonymous namespace)::Bone> > const&, int)
0
(anonymous namespace)::Bone::Bone((anonymous namespace)::Bone&&)
0
(anonymous namespace)::Bone::Bone((anonymous namespace)::Bone const&)
0
(anonymous namespace)::Bone::Bone()
0
(anonymous namespace)::Bone::~Bone()
0
Skeleton_impl::Skeleton_impl()
0
Skeleton_impl::~Skeleton_impl()
0
Skeleton::FindSkeleton(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
0
Skeleton::Skeleton()
0
Skeleton::~Skeleton()
0
Skeleton::GetBoneCount() const
0
Skeleton::GetRealBoneID(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const
0
Skeleton::GetBoneID(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const
0
_GLOBAL__sub_I_StdSkeletons.cpp
1
__static_initialization_and_destruction_0(int, int)
1
(anonymous namespace)::SkeletonMap::SkeletonMap()
2
(anonymous namespace)::SkeletonMap::~SkeletonMap()
2
(anonymous namespace)::LoadSkeletonData(_xmlNode*)
5
Skeleton::LoadSkeletonDataFromXml(char const*, unsigned long, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&)
6
Generated by:
LCOV version 1.13